Game
Rules: The game consists of a pair of dice and
markers (boxes) for the digits 1 to 9. A player rolls the dice
and uses the total in any way that he sees fit to "shut" or
otherwise mark one or more of the digits (boxes) as used. For
example, if the dice total is 9, any of the following
combinations may be used: 9, 1&8, 2&7, 3&6,
4&5, 1&2&6, 1&3&5, 2&3&4.
Then the dice are rolled again and the new total
is used to mark additional digits as used. However, each digit
may be used only once with the result the choices become
increasingly constricted as the game progresses. If a player
has remaining digits totaling 6 or less (sum of the flipped
digits >= 39), then only one die is used. The game ends
when the current dice (die) total has no remaining
combinations that can be used. A perfect game occurs if all
nine digits (sum = 45) are flipped.
There are many versions of the game including the
name. These other names include Canoga, Klackers, Batten down
the Hatches, High Rollers), etc. Please see
http://en.wikipedia.org/wiki/Shut_the_Box
for more information.
Scoring: Scoring for the
game consists of adding together all the flipped (used)
digits. If all nine digits are used, then their sum is 45,
which represents the best possible score. An alternate method
of scoring adds up the total for all the boxes that haven’t
been flipped. If you use this method of scoring, then a
perfect game has a score of zero. (Nothing left to be
flipped.)
Casino style payouts can be used with a
default payout of 100 awarded for a perfect score of 45. All
other scores are awarded zero. This payout schedule optimizes
the game for an "all or nothing win", and the calculated
"Expected Value" for any mid-game position becomes the
probability (in percent) that the game will be won given the
current status of the flipped digits. Alternately, smaller
payouts could be awarded for "close but not quite". (Changing
the payout table also changes the optimal strategy).
Game Variations: In
addition to the standard game described above, there are
several variations of "Shut the Box". In one variation, the
player always uses two dice. Another variation uses one die if
the sum of the flipped digits is >= 39, but the number of
digits that can be flipped on any dice roll is limited to two.
Thus, if the player rolls a "9" the combinations
1&2&6, 1&3&5, 2&3&4 can not be used.
Finally, it is possible to design a high-jackpot
casino style game (use real money).
Statistics Data and Graph:
The
Statistical
Data
link displays a table showing the probability of any
given final (end of game) score assuming the player is using
optimal strategy to maximize the winning probability. The
above graph summarizes the probabilities for all four
different game variations.
If you are using the “use 1 die at 39 or higher
game option”, the red line shows the probabilities for ending
at any given score assuming that you are using optimal
strategy to play for a win. Using optimal strategy there is a
9.7614% chance that you will win. If you always use two dice
(blue line), there is only a 7.1432% chance that you will win.
Note that without the “1 die” option, there are higher
probabilities of getting stuck just short of winning. The
light green line shows the probabilities if you can never flip
more than two boxes at a time, but are allowed to shift to 1
die if your score is 39 or higher. Here, there is a 7.4194%
chance of winning. Finally, the dark green line shows the
probabilities if you always have to use two dice and can not
shut more than 2 boxes at a time. This final version has only
a 5.3488% chance of winning.
Online/Casino
(real money) analysis
Several casinos/online betting houses let you
play Shut the Box for real money. The table below shows the
statistics (using optimal strategy) for a sample game that
always uses 2 dice, limits box closings to a maximum of 2
per dice toss, and pays double if you win with a dice toss of
doubles.
The Payout Amounts per $1.00
bet are based on Ladbrokes’ online Shut the Box game.
(Payout amounts as of Aug. 17, 2010) Optimal strategy for
this game can be seen here: http://www.durangobill.com/ShutTheBoxExtra/STB_Ladbrokes_Strategy.html
Payout
Not Amount
Final
Cumulative
Cumulative
Flipped Flipped per $1
Score Score
Value Value
Total Total
Bet Probability Probability
Contribution Contribution
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - -
2
43 0.00 0.0008
0.0008
0.0000 0.0000
3
42 0.00
0.0000 0.0008
0.0000
0.0000
4
41 0.00
0.0000 0.0008
0.0000
0.0000
5
40 0.00
0.0003
0.0010 0.0000
0.0000
6
39 0.00
0.0004 0.0014
0.0000
0.0000
7
38 0.00
0.0009 0.0024
0.0000 0.0000
8
37 0.00
0.0012 0.0035
0.0000
0.0000
9
36 0.00
0.0004 0.0039
0.0000
0.0000
10
35
0.00 0.0017
0.0056
0.0000 0.0000
11
34 0.00
0.0022
0.0078
0.0000 0.0000
12
33 0.00
0.0015
0.0094
0.0000 0.0000
13
32 0.00
0.0030 0.0123
0.0000
0.0000
14
31 0.00 0.0061
0.0184
0.0000 0.0000
15
30 0.00
0.0044 0.0229
0.0000 0.0000
16
29 0.00
0.0053 0.0282
0.0000
0.0000
17
28 0.00
0.0061 0.0343
0.0000 0.0000
18
27 0.00
0.0072 0.0415
0.0000
0.0000
19
26 0.00
0.0087 0.0501
0.0000
0.0000
20
25 0.10
0.0123 0.0625
0.0012
0.0012
21
24 0.10 0.0133
0.0758
0.0013 0.0026
22
23 0.10 0.0187
0.0945
0.0019 0.0044
23
22 0.10
0.0182 0.1127
0.0018 0.0063
24
21 0.10
0.0228 0.1355
0.0023
0.0085
25
20 0.10
0.0269 0.1625
0.0027
0.0112
26
19 0.10
0.0289 0.1914
0.0029
0.0141
27
18 0.30 0.0327
0.2241
0.0098 0.0239
28
17 0.30 0.0365
0.2605
0.0109 0.0349
29
16 0.30
0.0386 0.2991
0.0116 0.0464
30
15 0.30
0.0428
0.3419 0.0128
0.0593
31
14 0.30
0.0451 0.3871
0.0135
0.0728
32
13 0.30
0.0457 0.4328
0.0137 0.0865
33
12 0.50
0.0514 0.4841
0.0257
0.1122
34
11 0.50
0.0517 0.5358
0.0258 0.1381
35
10 0.50
0.0553 0.5912
0.0277 0.1657
36
9 0.50
0.0558 0.6470
0.0279
0.1937
37
8 1.00
0.0520 0.6990
0.0520 0.2457
38
7 1.00
0.0485
0.7475 0.0485
0.2942
39
6 1.00
0.0438 0.7913
0.0438
0.3380
40
5 1.00
0.0396 0.8310
0.0396 0.3776
41
4 2.50
0.0377 0.8687
0.0943
0.4720
42
3 2.50 0.0350
0.9037
0.0874 0.5594
43
2 2.50
0.0232 0.9268
0.0579
0.6173
44
1 2.50
0.0226 0.9495
0.0566
0.6739
45
0 5.00
0.0434
0.9929 0.2171
0.8909
45 Dbls 0 10.00
0.0071
1.0000 0.0711
0.9620
This sample casino game will return about $0.9620
for every dollar that you bet. Note: The above long term
payout rate has been confirmed via billions of computer
generated games.
Optimal Strategies: The
optimal strategy pages for the
Standard
Game,
Always
use
two dice,
Max
2
flips, and
12-box
(always use 2 dice) variations show the best flip strategy
given any interim status of flipped digits and the current
dice roll. The "Expected Value" for each position shows the
probability of winning (expressed as a percent) given the
current combination of flipped digits. (Allow a minute to
download the table.)
Casino
Style
"Shut the Box": This link describes a possible
variation of the game that could be played using real money in
a high-jackpot casino game (or possibly a web based
equivalent). (Any manufacturer or web developer interested?)
12-Box Shut
the Box
Another variation of Shut the Box uses 12 boxes
instead of 9. There are no standard rules for the 12 box
version, but the analysis given here assumes that you always
use 2 dice. As shown below, it is much more difficult to shut
all 12 boxes. The probability of winning is only 0.3622
percent. (One chance in 276.) A possible variation of the game
might instead use 3 dice until a score of 50 is reached, then
use 2 dice up through a score of 71, and then use 1 die if
your score is 72 or higher.
The graph above shows the probability of various
outcomes for the 12-box game. (Assumes that you are using
optimal strategy to maximize your chance of winning the game.)
The dashed line shows the probability that your game will end
by the time you get to the indicated score. For example, there
is about an 83.355 percent chance that your game will end on
or before the total of your flipped boxes reaches the spike at
55.
The solid line shows the probability that your
game will end at a specific score. (The score is the sum of
the flipped boxes.) For example, if you are using optimal
strategy to try to win the game, there is a 3.83 percent
probability that your game will end when the sum of your
flipped boxes is exactly 45.
The spikes in the probabilities for scores of 36,
45, 55, and 66 are of interest. First of all, the spikes are
real and not computational or plotting errors. The theoretical
probabilities (plotted above) were tested by running tens of
millions of random games using different random dice
sequences. The random tests produced similar spikes. (At
10,000,000 games the standard statistical test of +/- 2
standard deviations has a magnitude of about 0.01 on the left
graph axis.) The probability spikes also show up at the same
locations when the dice are weighted and the “Payoff Table” is
set for the previously mentioned “Casino Style Shut the Box”
game.
We note that 36 is the sum of the digits from 1
through 8, 45 is sum of the digits from 1 through 9, etc. If
you toss a pair of dice, two out of three times you will get a
5, 6, 7, 8, or 9. It is easy to use these results to flip
boxes with mid-sized or low numbers. It is significantly more
difficult to flip higher numbered boxes. Thus the game tends
to end after you have flipped all the low to mid sized
numbers, and never have a chance to flip the higher numbers.
12-Box (Using
one 12-sided die) Shut the Box
Still another variation of Shut the Box uses a
single 12-sided die (a dodecahedron) for the 12 box game. If
you use only one of these dice instead of 2, it increases the
probability that the game will end with you having a very low
or very high score, and decreases the probability that you
will have a middle sized score. The probability of winning
increases from 0.3622 percent for the 2-dice version to 0.6659
percent for this one 12-sided die version. (One chance in 150)
The graph above shows the probability of various
outcomes for the one 12-sided die, 12-box game. (Assumes that
you are using optimal strategy to maximize your chance of
winning the game.) The dashed line shows the probability that
your game will end by the time you get to the indicated score.
The solid line shows the probability that your
game will end at a specific score. (The score is the sum of
the flipped boxes.) For example, if you are using optimal
strategy to try to win the game, there is a 2.16 % chance that
the game will end when the sum of your flipped boxes is 40.
While this is the most likely final score, there is a broad
range of likely other final scores that run from the 20s to
the 50s.
The optimal strategy table for the 12-sided game
can been seen
here.
Given the boxes that have been flipped (leftmost column) and
the outcome of the current roll of the 12-sided die (top row),
the digits in the table show what strategy to use.
For example:
Assume that you rolled an "8" on the first die
roll and flipped the "8" box. Then assume that you rolled
another "8" on your 2nd roll. Since the "8" is no longer
usable, you have four choices.
1) Flip 1 & 7
2) Flip 2 & 6
3) Flip 3 & 5
4) Flip 1 & 2 & 5
5) Flip 1 & 3 & 4
If you go down the left column until you see a
single "8" (This is what has already been flipped) and then to
the right until you are under your current die roll of "8",
you will see "35". This means the optimal choice for using
your current roll of "8" is to flip boxes 3 and 5.
If you use the "Expected Value" column, you can
see why "3 & 5" is the optimal choice. The list below
shows the 5 possible outcomes that might result from the above
choices. (Expected Value shows the percent chance of winning)
Boxes
Expected
Flipped Value
178
0.30
268
0.31
358
0.34
1258
0.07
1348
0.10
From the 5 possible choices, your best
chance of winning is to complete your turn with boxes 3, 5,
& 8 flipped. (It took a computer program using "Dynamic
Programming" to calculate those Expected Value numbers.)
10-Box Shut
the Box
There is still another variation of Shut the Box
that uses 10 boxes. As with the 12-box version, there are no
standard rules for the 10 box version. Again, the analysis
given here assumes that you always use 2 dice. It is more
difficult to win the 10 box game than the 9-box game, but it
is no where near as difficult as the 12 box game. If you use
optimal strategy, the probability of winning is 4.0361
percent. (About one chance in 25.)
The graph above shows the probability of various
outcomes for the 10-box game. (Assumes that you are using
optimal strategy to maximize your chance of winning the game.)
The dashed line shows the probability that your game will end
by the time you get to the indicated score. For example, there
is about a 74.621 percent chance that your game will end on or
before the total of your flipped boxes reaches 45.
The solid line shows the probability that your
game will end at a specific score. (The score is the sum of
the flipped boxes.) For example, if you are using optimal
strategy to try to win the game, there is a 4.665 percent
probability that your game will end when the sum of your
flipped boxes is exactly 45.
As we observed in the 12-box game, spikes in the
probable results show up at 36 and 45. The spike at 36
indicates that you may have flipped all the boxes from 1 to 8,
but you probably were not able to flip boxes 9 or 10. The
spike at 45 is similar, but it is the sum of flipping boxes 1
to 9.
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